Skip to contentContribute to ReadWriteThink / RSS / FAQs / Site Demonstrations / Contact Us / About Us


Classroom Resources - Lessons, online tools, calendar activities and more right at your fingertips.

DigiEducate Group

Find content from Thinkfinity Partners using a visual bookmarking and sharing tool.



Professional Development

Home › Classroom Resources




Go to Lesson Plans


Grades   3 – 5  |  Lesson Plan

Promoting Cultural Values Through Alphabet Books

C is for Culture in this lesson in which students research a culture different from their own and compile an alphabet book that showcases cultural symbols for each letter of the alphabet.


Grades   3 – 6  |  Lesson Plan

Using Story Innovation to Teach Fluency, Vocabulary, and Structure

An instructional strategy called story innovation teaches students fluency, comprehension, vocabulary, and story structure. This unique strategy can be adapted for many purposes.


Grades   6 – 8  |  Lesson Plan

E-pals Around the World

With e-pals, students develop real-life writing and social experiences, learn the format of a friendly letter and parts of an e-mail message, and discover other cultures, languages, and geographic areas.


Grades   9 – 12  |  Lesson Plan

And I Quote: A Punctuation Proofreading Minilesson

Students review the basic conventions for using quotations from literature or references from a research project, focusing on accurate punctuation and page layout, then apply the conventions to their texts.


Grades   6 – 8  |  Lesson Plan

Examining History with Maya Angelou's Poetry

To understand the historical background that influenced Maya Angelou's poems, students research events to produce trading cards using the ReadWriteThink Trading Card App or Trading Card Student Interactive. Through the sharing of these trading cards, students understand the historical background as they analyze Angelou's poetry.


Grades   1 – 2  |  Lesson Plan

Giant Story Problems: Reading Comprehension through Math Problem-Solving

Students create posters using images, text, and mathematical equations to represent a story problem.