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Lesson Plan

Creating a Class Pattern Book With Popular Culture Characters

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Grades K – 2
Lesson Plan Type Standard Lesson
Estimated Time Four 50-minute sessions and one 30-minute presentation session
Lesson Author

Deborah Kozdras, Ph.D.

Deborah Kozdras, Ph.D.

Tampa, Florida


International Literacy Association



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From Theory to Practice



Students are able to bring their favorite popular culture characters into the classroom in this engaging lesson, which focuses on Sue Williams’ pattern book I Went Walking. Students listen to a reading of the story and identify the language patterns that they hear. After identifying a language pattern, students practice substituting different subjects into the sentence. In subsequent sessions, students bring in their favorite pop culture character, in the form of a stuffed animal or toy, and the teacher takes digital photographs of the characters in various locations around the school during a class walk. Once the photographs have been stored on a computer, students participate in a shared writing session to create their digital storybook, which follows the pattern of the book they read at the start of the lesson.

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Planning Sheet for Your Digital Story Pages: Students can use this worksheet to plan their digital stories about their popular culture character.

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Xu S.H., Perkins, R.S., & Zunich, L.O. (2005). Trading cards to comic strips: Popular culture texts and literacy learning in grades K–8. Newark, DE: International Reading Association.

This text stresses the importance of allowing students to bring their popular culture icons into the classroom. Integrating real-world literacies with school literacy provides an engaging learning environment for students. English-language learners and beginning readers find security and motivation in learning when their favorite popular culture icons gain relevance in the school curriculum.

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Maring, G.H., Boxie, P., & Wiseman, B.J. (2000). School-university partnerships through online pattern books. Reading Online, 4(5). Available:

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