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Creating a Class Pattern Book With Popular Culture Characters
|Grades||K – 2|
|Lesson Plan Type||Standard Lesson|
|Estimated Time||Four 50-minute sessions and one 30-minute presentation session|
Students are able to bring their favorite popular culture characters into the classroom in this engaging lesson, which focuses on Sue Williams’ pattern book I Went Walking. Students listen to a reading of the story and identify the language patterns that they hear. After identifying a language pattern, students practice substituting different subjects into the sentence. In subsequent sessions, students bring in their favorite pop culture character, in the form of a stuffed animal or toy, and the teacher takes digital photographs of the characters in various locations around the school during a class walk. Once the photographs have been stored on a computer, students participate in a shared writing session to create their digital storybook, which follows the pattern of the book they read at the start of the lesson.
Planning Sheet for Your Digital Story Pages: Students can use this worksheet to plan their digital stories about their popular culture character.
Xu S.H., Perkins, R.S., & Zunich, L.O. (2005). Trading cards to comic strips: Popular culture texts and literacy learning in grades K–8. Newark, DE: International Reading Association.
This text stresses the importance of allowing students to bring their popular culture icons into the classroom. Integrating real-world literacies with school literacy provides an engaging learning environment for students. English-language learners and beginning readers find security and motivation in learning when their favorite popular culture icons gain relevance in the school curriculum.
Maring, G.H., Boxie, P., & Wiseman, B.J. (2000). School-university partnerships through online pattern books. Reading Online, 4(5). Available: http://www.readingonline.org/articles/art_index.asp?HREF=/articles/maring/index.html