Skip to contentContribute to ReadWriteThink / RSS / FAQs / Site Demonstrations / Contact Us / About Us



Contribute to ReadWriteThink

ReadWriteThink couldn't publish all of this great content without literacy experts to write and review for us. If you've got lessons plans, videos, activities, or other ideas you'd like to contribute, we'd love to hear from you.



Professional Development

Find the latest in professional publications, learn new techniques and strategies, and find out how you can connect with other literacy professionals.



Did You Know?

Your students can save their work with Student Interactives.

More more

HomeClassroom ResourcesLesson Plans

Lesson Plan

Getting Graphic with Alternative Energy Sources

E-mail / Share / Print This Page / Print All Materials (Note: Handouts must be printed separately)


Getting Graphic with Alternative Energy Sources

Grades 7 – 12
Lesson Plan Type Standard Lesson
Estimated Time Six 50-minute sessions
Lesson Author

Kathy Wickline

Kathy Wickline

Tolono, Illinois


National Council of Teachers of English



Featured Resources

From Theory to Practice



In this lesson, students in small groups use their research skills to study alternative energy sources, discovering the “what, where, why, and how” of these energy sources.  To share their newly acquired knowledge, students create entertaining comic books using the Web 2.0 tool ToonDoo to show to the class.

back to top



ToonDoo: Students will use this free Web 2.0 tool to create comic books to share their research.

Group Evaluation Form: After their comic books are completed, students will use this form to evaluate how their groups functioned and their participation in the groups.

back to top



The NCTE Definition of 21st Century Literacies states, “Active, successful participants in this 21st century global society must be able to develop proficiency and fluency with the tools of technology” and therefore, students must utilize these tools, such as the online comic book creator ToonDoo used in this lesson, to increase their skills. Furthermore, given the popularity of graphic novels, creating a comic book to share research may motivate students as Fisher believes this type of assignment fully engages students. Fisher suggests that teachers should not just have graphic novels in their classroom libraries but also should provide students the opportunity to create their own.

Fisher, D. (2007). Side trip: Linking art and writing—The graphic novel. Voices from the Middle, 14(4), p. 35.

back to top