Download the plug-in tools you need to use our games and tools, or check to see if you've got the latest version.
Looking for ways to engage your students in online literacy learning? Find more interactive tools that help them accomplish a variety of goals-from organizing their thoughts to learning about language.
|Grades||3 – 12|
|Interactive Type||Organizing & Summarizing|
|ABOUT THIS INTERACTIVE|
Summarizing information is an important postreading and prewriting activity that helps students synthesize what they have learned. The interactive Cube Creator offers four options:
Bio Cube: This option allows students to develop an outline of a person whose biography or autobiography they have just read; it can also be used before students write their own autobiography. Specific prompts ask students to describe a person's significance, background, and personality.
Mystery Cube: Use this option to help your students sort out the clues in their favorite mysteries or develop outlines for their own stories. Among its multiple applications, the Mystery Cube helps students identify mystery elements, practice using vocabulary from this popular genre, and sort and summarize information. Specific prompts ask students to describe the setting, clues, crime or mystery, victim, detective, and solution.
Story Cube: In this cube option, students can summarize the key elements in a story, including character, setting, conflict, resolution, and theme. Students can even identify their favorite part of the story. This can be used as an alternative to the Story Map interactive.
Create-Your-Own Cube: Working on a science unit? Doing some research on volcanoes? The Create-Your-Own Cube is your answer. This version allows teachers and students to generate their own questions or topics. Teachers can type in the questions, lock them from editing using the padlock icon, and save the file using the Save tab at the top of the screen. The saved file can then be shared with students to enter in their responses. Students can also customize cubes on topics of their choosing.
Students can save their draft cubes to revise later. See the five-minute video tutorial Saving Work With the Student Interactives for more information on have to save, e-mail, and open a file in any of the ReadWriteThink Student Interactives. The finished cube can also be saved, printed, and folded into a fun cube shape that can be used for future reference.
Lessons That Use This Interactive
Grades 6 – 8 | Lesson Plan | Unit
Students explore a variety of resources as they learn about the Holocaust. Working collaboratively, they investigate the materials, prepare oral responses, and produce a topic-based newspaper to complete their research.
Grades 3 – 7 | Lesson Plan | Standard Lesson
Antislavery heroes are the focus of this lesson. Students research a historical figure who played a key role in the abolition of slavery, and then create a three-dimensional biographical mobile.
Grades 5 – 9 | Lesson Plan | Standard Lesson
Students use illustrations from The Mysteries of Harris Burdick as a guide to write mysteries
and then present their stories to the class for students to discuss to which illustration each
Grades 6 – 8 | Lesson Plan | Unit
Students engage in carousel walks, character analyses, global explorations, and genre studies while using valuable language arts strategies to build higher-level comprehension skills.
Related Classroom & Professional Development Resources
Grades K – 12 | Student Interactive | Organizing & Summarizing
The Story Map interactive is designed to assist students in prewriting and postreading activities by focusing on the key elements of character, setting, conflict, and resolution.
Grades 3 – 8 | Calendar Activity |  February 3
As a class, a genre study of mysteries takes place and a chart is made about what makes a good mystery.
Grades 3 – 8 | Calendar Activity |  October 31
Students research information on Halloween, create masks or costumes from a text they are reading, or write a narrative essay describing their best Halloween ever.
Grades 3 – 8 | Professional Library | Book
This book has everything you need to use the Guided Comprehension Model effectively with students in in upper elementary and middle school.
Grades 1 – 5 | Professional Library | Journal
Drawing on research-based principles of vocabulary instruction and multimedia learning, this article presents 10 eVoc strategies that use free digital tools and Internet resources to evoke students' engaged vocabulary learning.
Grades 5 – 8 | Activity & Project
Have children explore the different parts of mystery writing by making a puzzle about a favorite book. They can then invent and write their own mysteries using the online Mystery Cube tool.
Grades 3 – 5 | Activity & Project
Let children explore an interesting subject—themselves. An online tool will teach them to summarize and organize information as they write.
Grades 3 – 12 | Game & Tool
The Bio Cube asks children to summarize information about a person for a biography or autobiography. The activity helps them learn how to identify and shorten key ideas.
Grades 3 – 8 | Game & Tool
The Mystery Cube asks children to separate a mystery into six distinct elements. Using it, children begin to see how a writer constructs a mystery—and can try writing their own.