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Student Interactive

Picture Match

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Picture Match

Grades K – 2
Interactive Type Learning About Language
Tech Requirement
URL http://www.readwritethink.org
/files/resources/interactives
/picturematch/

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ABOUT THIS INTERACTIVE  

Overview

 

 

Picture Match is designed to give new readers practice with identifying beginning-letter and short- and long-vowels sounds through a simple, fun game. Updated in 2008, the game features all letters of the alphabet. In the beginning-letter sounds section, a picture of an object (for example, a car) is displayed, and students are prompted to choose the letter that corresponds with the first letter of the word. In the short- and long-vowel sounds sections, students are prompted to choose the vowel that corresponds with the word. If students choose the correct match, they get words of encouragement and a new picture. If they do not choose the correct match, they receive an audible prompt and can then try again, choosing among the remaining letters. Once all of the pictures have been matched, students can print out a chart showing which pictures go with which letters. Pictures are sorted randomly with each game to provide a challenge if the game is played more than once. Picture Match is intended for beginning readers and can be used individually or in small groups.

 

Lessons That Use This Interactive

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Grades   K – 2  |  Lesson Plan  |  Standard Lesson

Gingerbread Phonics

"Run, run, as fast as you can." Students use this refrain from The Gingerbread Man to learn letter-sound correspondence. Students use their new skills to write an online story.

 

Related Classroom & Professional Development Resources

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Grades   K – 2  |  Lesson Plan  |  Minilesson

Phonic Generalizations in Chrysanthemum

Students learn about word families by reading Kevin Henkes’s book Chrysanthemum, identifying words with certain vowel pair endings, and reading words with similar endings.

 

Grades   K – 2  |  Lesson Plan  |  Recurring Lesson

Building Phonemic Awareness With Phoneme Isolation

Students improve phonemic awareness through games and chants that help them isolate beginning and ending sounds and connect them with their written symbols (graphemes).

 

Grades   K – 2  |  Student Interactive  |  Learning About Language

ABC Match

ABC Match is a game that has students practice letter-recognition fluency while honing their memories. Students match initial letters with pictures, playing either with a timer or without.

 

Grades   K – 2  |  Student Interactive  |  Learning About Language

Word Wizard

Word Wizard uses themes from four popular U.S. children's books to create word puzzles that students solve by unscrambling letters and considering related clues.

 

Grades   K – 1  |  Student Interactive  |  Learning About Language

Puzzle Me Words

Puzzle Me Words is a fun, educational game for primary students that reinforces letter sounds and how sounds combine to form words.

 

Grades   K – 1  |  Professional Library  |  Position Statement

Phonemic Awareness and the Teaching of Reading

IRA's position on the appropriate emphasis on phonemic awareness in reading instruction.

 

Grades   K – 2  |  Professional Library  |  Journal

Supporting Phonemic Awareness Development in the Classroom

Support literacy development through playful and appealing activities that focus on the sound structure of language.