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Find content from Thinkfinity Partners using a visual bookmarking and sharing tool.

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  1. Parent & Afterschool Resources | Grades   3 – 12  |  Game & Tool
    Bio Cube
    The Bio Cube asks children to summarize information about a person for a biography or autobiography. The activity helps them learn how to identify and shorten key ideas.
  2. Parent & Afterschool Resources | Grades   K – 12  |  Game & Tool
    CD/DVD Cover Creator
    The CD/DVD Cover Creator allows users to type and illustrate CD and DVD covers and related booklets to provide notes and other information.
  3. Parent & Afterschool Resources | Grades   K – 12  |  Game & Tool
    Comic Creator
    The Comic Creator invites children and teens to design their own comic strips.
  4. Parent & Afterschool Resources | Grades   K – 12  |  Game & Tool
    Crossword Puzzles
    The Crossword Puzzles tool lets children and teens choose from a selection of puzzles and solve them online. They can also create their own puzzles to solve online or print off.
  5. Parent & Afterschool Resources | Grades   3 – 12  |  Game & Tool
    Diamante Poems
    Diamante poems are poems where the longest line comes in the middle, creating a diamond-like shape. The Diamante Poems tool helps children write these patterned poems.
  6. Parent & Afterschool Resources | Grades   3 – 12  |  Game & Tool
    Flip Book
    The Flip Book allows users to type and illustrate tabbed flip books up to ten pages long.
  7. Parent & Afterschool Resources | Grades   3 – 12  |  Game & Tool
    Graphic Map
    The Graphic Map allows children and teens to chart the significant points related to a particular item or group of items, such as chapters in a book, amounts of money spent, events during a day,
    month, year, or life, or scenes in a play.
  8. Parent & Afterschool Resources | Grades   6 – 12  |  Game & Tool
    Hero's Journey
    Harry Potter. Frodo. Luke Skywalker. These popular characters from novels and films share a common root: the ancient myth of the hero’s journey. This tool gives teens the information they need to take a closer look at an epic hero or create a hero of their own.
  9. Parent & Afterschool Resources | Grades   9 – 12  |  Game & Tool
    Profile Publisher
    With this interactive tool, teens can create printed social networking or magazine/newspaper profiles for themselves, peers, family members, or fictional characters from books.
  10. Parent & Afterschool Resources | Grades   9 – 12  |  Game & Tool
    Resume Generator
    This tool guides teens through the creation of a resume that can be saved and edited. Written and audio tips provide extra support.

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