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Grades

  • 1 (4)
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  • 3 (17)
  • 5 (25)
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  • 12 (16)
  • K (4)
  • (-) 4 (20)

Learning Objectives

  • collaboration (10)
  • Comprehension (11)
  • critical thinking (11)
  • digital literacy (12)
  • inquiry / research (9)
  • listening (3)
  • literary analysis (8)
  • Media literacy (7)
  • metacognition (10)
  • multicultural awareness (3)
  • multimodal literacy (10)
  • oral communication (4)
  • phonological awareness (1)
  • print awareness (5)
  • reading fluency (1)
  • reading genres (1)
  • text structure / story structure (6)
  • Vocabulary (7)
  • writing genres (10)
  • writing process (7)

Topics

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Boars and Baseball: Making Connections
Grades
4 - 7
|
Lesson Plan
|
Standard Lesson
Boars and Baseball: Making Connections
In this lesson, students will make text-to-self, text-to-text, and text-to-world connections after reading In the Year of the Boar and Jackie Robinson. After sharing and discussing connections, students choose and plan a project that makes a personal connection to the text.
Picture This: Using Instagram to Report
Grades
4 - 8
|
Lesson Plan
|
Standard Lesson
Picture This: Using Instagram to Report
After taking a field trip that students document using mobile app Instagram, students become new reporters as they use the interactive Printing Press to tell about their experiences.
Learning about Clouds with Haikus
Grades
4 - 6
|
Lesson Plan
|
Standard Lesson
Learning about Clouds with Haikus
Using a mobile app or Interactive activity, students write haikus describing various types of clouds that they have studied.
How Big Are <em>Martin's Big Words</em>? Thinking Big about the Future
Grades
3 - 5
|
Lesson Plan
|
Minilesson
How Big Are Martin's Big Words? Thinking Big about the Future

Inspired by the book Martin's Big Words, students explore information on Dr. King to think about his "big" words, then they write about their own "big" words and dreams.

Stapleless Book
Grades
K - 12
|
Student Interactive
|
Writing & Publishing Prose
Stapleless Book

The Stapleless Book can be used for taking notes while reading, making picture books, collecting facts, or creating vocabulary booklets . . . the possibilities are endless!

Trading Card Creator
Grades
3 - 12
|
Student Interactive
|
Organizing & Summarizing
Trading Card Creator

This tool provides a fun and useful way to explore a variety of topics such as a character in a book, a person or place from history, or even a physical object. An excellent tool to for summarizing or as a prewriting exercise for original stories.

Guided Comprehension: Previewing Using an Anticipation Guide
Grades
3 - 6
|
Lesson Plan
|
Recurring Lesson
Guided Comprehension: Previewing Using an Anticipation Guide
Based on the Guided Comprehension Model developed by Maureen McLaughlin and Mary Beth Allen, this lesson introduces students to the comprehension strategy of previewing.
Bringing Economic Vocabulary to Life Through Video Posters
Grades
2 - 5
|
Lesson Plan
|
Minilesson
Bringing Economic Vocabulary to Life Through Video Posters
Imagine if vocabulary could come alive with the click of a button! Students create video posters to demonstrate knowledge of new economics vocabulary.
Digital Word Detectives: Building Vocabulary With e-Book Readers
Grades
2 - 6
|
Lesson Plan
|
Minilesson
Digital Word Detectives: Building Vocabulary With e-Book Readers
Students in grades 2-6 use digital dictionaries and other e-book tools to learn new vocabulary as they read e-books on digital reading devices.
Going Digital: Using e-Book Readers to Enhance the Reading Experience
Grades
2 - 4
|
Lesson Plan
|
Standard Lesson
Going Digital: Using e-Book Readers to Enhance the Reading Experience
Students use various tools and features of digital readers to develop vocabulary, support comprehension, respond to text, improve fluency, and enhance the reading experience.
Grades
3 - 5
|
Lesson Plan
|
Standard Lesson
Sharing Favorite Books Using Interactive Character Trading Cards
Using selected characters from a text of their choice, students put their literary analysis skills to work by creating fictional character trading cards.
Planning Story Characters Using Interactive Trading Cards
Grades
3 - 5
|
Lesson Plan
|
Standard Lesson
Planning Story Characters Using Interactive Trading Cards
Students use trading cards to examine fictional characters in a story.
A Race With Grace: Sports Poetry in Motion
Grades
3 - 5
|
Lesson Plan
|
Standard Lesson
A Race With Grace: Sports Poetry in Motion
In this lesson, athletics, aesthetics, and poetics intersect in new ways as developing literacy learners experiment together with the forms of language.
CD/DVD Cover Creator
Grades
K - 12
|
Student Interactive
|
Writing & Publishing Prose
CD/DVD Cover Creator

The CD/DVD Cover Creator allows users to type and illustrate CD and DVD covers and related booklets for liner notes and other information. Students can use the tool to create covers for books, music, and films that they explored as well as to create covers for media they compose individually or as a class.

Postcard Creator
Grades
K - 8
|
Student Interactive
|
Writing & Publishing Prose
Postcard Creator

The Postcard Creator helps students learn to identify all the typical parts of a postcard, and then generate their own postcard messages by typing information into letter templates. After printing their texts, students can illustrate the front of their postcards in a variety of ways, including drawing, collage, and stickers.

Flip Book
Grades
3 - 12
|
Student Interactive
|
Writing & Publishing Prose
Flip Book
The Flip Book is designed to allow users to type and illustrate tabbed flip books up to ten pages long. Students and teachers can use the flip book for taking notes while reading, making picture books, collecting facts, or creating question and answer booklets.
Celebrate Digital Learning Day today.
Grades
K - 12
|
Calendar Activity
|
Literacy-Related Event
Celebrate Digital Learning Day today.

Students reflect on recent learning and the role digital tools and media have played in supporting or enhancing it.

Grades
3 - 8
|
Amazing Biographies: Writing About People Who Change the World

After reading about historical figures and other important people that have changed the world, children choose someone that they consider to be "amazing"—either someone they've heard about or someone they know—and create a book page that highlights this person.

The first woman swam the English Channel in 1926.
Grades
3 - 8
|
Calendar Activity
|
Historical Figure & Event
The first woman swam the English Channel in 1926.
Students brainstorm a list of famous athletic competitors and establish criteria for what makes an athlete "famous." Students then forecast which of today's athletes will still be remembered in 75 to 100 years.
Ernest Thayer, author of the famous poem "Casey at the Bat," was born in 1863.
Grades
3 - 8
|
Calendar Activity
|
Author & Text
Ernest Thayer, author of the famous poem "Casey at the Bat," was born in 1863.
In small groups or individually, students make baseball cards for the players in the poem "Casey at the Bat." Students can use a word processor or the Character Trading Cards interactive to create their cards.

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