Students explore the nature and structure of expository texts that focus on cause and effect and apply what they learned using graphic organizers and writing paragraphs to outline cause-and-effect relationships.
Through a classroom game and resource handouts, students learn about the techniques used in persuasive oral arguments and apply them to independent persuasive writing activities.
Word Mover allows children and teens to create "found poetry" by choosing from word banks and existing famous works; additionally, users can add new words to create a piece of poetry by moving/manipulating the text.
Explore the similarities and differences among words typically considered synonyms with this tool that allows middle- and secondary-level students organize groups of words by connotation on one axis and by register on another.
Students can use this tool to learn about the elements of the hero's journey, analyze a text that follows the hero's journey pattern, or start creating a hero story of their own.
Students use the Profile Publisher to draft online social networking profiles, yearbook profiles, and newspaper or magazine profiles for themselves, other real or fictional characters.
The CD/DVD Cover Creator allows users to type and illustrate CD and DVD covers and related booklets for liner notes and other information. Students can use the tool to create covers for books, music, and films that they explored as well as to create covers for media they compose individually or as a class.
The Postcard Creator helps students learn to identify all the typical parts of a postcard, and then generate their own postcard messages by typing information into letter templates. After printing their texts, students can illustrate the front of their postcards in a variety of ways, including drawing, collage, and stickers.
The Book Cover Creator is designed to allow users to type and illustrate front book covers, front and back covers, and full dust jackets. Students can use the tool to create new covers for books that they read as well as to create covers for books they write individually or as a class.
Students read and discuss an award-winning book before writing their own story that demonstrates compassion.
Students reflect on recent learning and the role digital tools and media have played in supporting or enhancing it.