Skip to main content
ReadWriteThink - Powered by NCTE
  • About
  • Classroom Resources
    • Lesson Plans
    • Teaching Comics
    • Teaching With Primary Resources
    • Calendar
    • Printouts
    • Student Interactives
  • Collections
    • Assessment
    • Authors
    • Booklists
    • Media Literacy
    • Poetry
    • Primary Sources
    • Writing
  • Professional Development
    • Strategy Guides
    • Professional Library
    • Meetings & Events
  • Join NCTE
  • Contact Us
  • About
  • Classroom Resources
    • Lesson Plans
    • Teaching Comics
    • Teaching With Primary Resources
    • Calendar
    • Printouts
    • Student Interactives
  • Collections
    • Assessment
    • Authors
    • Booklists
    • Media Literacy
    • Poetry
    • Primary Sources
    • Writing
  • Professional Development
    • Strategy Guides
    • Professional Library
    • Meetings & Events
  • Join NCTE
  • Contact Us
  • Facebook
  • Twitter
  • Instagram
  • Pinterest
  • YouTube

Breadcrumb

  1. Home

Type

  • Classroom Resources
  • Professional Development

Grades

  • 1 (4)
  • 2 (7)
  • 3 (17)
  • 4 (20)
  • 5 (25)
  • 6 (29)
  • 7 (28)
  • 8 (27)
  • 9 (17)
  • 10 (16)
  • 11 (16)
  • 12 (16)
  • K (4)

Learning Objectives

  • collaboration (15)
  • Comprehension (17)
  • critical thinking (24)
  • digital literacy (20)
  • Grammar (1)
  • inquiry / research (19)
  • listening (8)
  • literary analysis (15)
  • Media literacy (13)
  • metacognition (13)
  • multicultural awareness (5)
  • multimodal literacy (19)
  • oral communication (12)
  • phonological awareness (1)
  • print awareness (7)
  • reading fluency (3)
  • reading genres (5)
  • text structure / story structure (8)
  • Vocabulary (11)
  • writing genres (19)
  • writing process (11)

Topics

  • (-) Mobile Learning
  • (-) Sports
  • arts
  • careers
  • community
  • drama
  • ELL
  • Family
  • fiction
  • Mathematics
  • nonfiction
  • poetry
  • science
  • seasons / holidays
  • social action
  • social studies / history
  • STEM
Bringing Economic Vocabulary to Life Through Video Posters
Grades
2 - 5
|
Lesson Plan
|
Minilesson
Bringing Economic Vocabulary to Life Through Video Posters
Imagine if vocabulary could come alive with the click of a button! Students create video posters to demonstrate knowledge of new economics vocabulary.
Digital Word Detectives: Building Vocabulary With e-Book Readers
Grades
2 - 6
|
Lesson Plan
|
Minilesson
Digital Word Detectives: Building Vocabulary With e-Book Readers
Students in grades 2-6 use digital dictionaries and other e-book tools to learn new vocabulary as they read e-books on digital reading devices.
e-Book Reading and Response: Innovative Ways to Engage with Texts
Grades
5 - 12
|
Lesson Plan
|
Standard Lesson
e-Book Reading and Response: Innovative Ways to Engage with Texts
Students in grades 5 through 12 read and respond to electronic books by using e-book tools and features, including digital note-taking capabilities.
Going Digital: Using e-Book Readers to Enhance the Reading Experience
Grades
2 - 4
|
Lesson Plan
|
Standard Lesson
Going Digital: Using e-Book Readers to Enhance the Reading Experience
Students use various tools and features of digital readers to develop vocabulary, support comprehension, respond to text, improve fluency, and enhance the reading experience.
The Magnetism of Language: Parts of Speech, Poetry, and Word Play
Grades
6 - 8
|
Lesson Plan
|
Standard Lesson
The Magnetism of Language: Parts of Speech, Poetry, and Word Play
What wonderful ways words work! The parts of speech are the highlight of this lesson in which students identify parts of speech in a nonsensical poem and then create their own wild and wacky rhymes.
Grades
3 - 5
|
Lesson Plan
|
Standard Lesson
Sharing Favorite Books Using Interactive Character Trading Cards
Using selected characters from a text of their choice, students put their literary analysis skills to work by creating fictional character trading cards.
Planning Story Characters Using Interactive Trading Cards
Grades
3 - 5
|
Lesson Plan
|
Standard Lesson
Planning Story Characters Using Interactive Trading Cards
Students use trading cards to examine fictional characters in a story.
A Race With Grace: Sports Poetry in Motion
Grades
3 - 5
|
Lesson Plan
|
Standard Lesson
A Race With Grace: Sports Poetry in Motion
In this lesson, athletics, aesthetics, and poetics intersect in new ways as developing literacy learners experiment together with the forms of language.
Profile Publisher
Grades
6 - 12
|
Student Interactive
|
Writing & Publishing Prose
Profile Publisher

Students use the Profile Publisher to draft online social networking profiles, yearbook profiles, and newspaper or magazine profiles for themselves, other real or fictional characters.

CD/DVD Cover Creator
Grades
K - 12
|
Student Interactive
|
Writing & Publishing Prose
CD/DVD Cover Creator

The CD/DVD Cover Creator allows users to type and illustrate CD and DVD covers and related booklets for liner notes and other information. Students can use the tool to create covers for books, music, and films that they explored as well as to create covers for media they compose individually or as a class.

Postcard Creator
Grades
K - 8
|
Student Interactive
|
Writing & Publishing Prose
Postcard Creator

The Postcard Creator helps students learn to identify all the typical parts of a postcard, and then generate their own postcard messages by typing information into letter templates. After printing their texts, students can illustrate the front of their postcards in a variety of ways, including drawing, collage, and stickers.

Flip Book
Grades
3 - 12
|
Student Interactive
|
Writing & Publishing Prose
Flip Book
The Flip Book is designed to allow users to type and illustrate tabbed flip books up to ten pages long. Students and teachers can use the flip book for taking notes while reading, making picture books, collecting facts, or creating question and answer booklets.
Celebrate Digital Learning Day today.
Grades
K - 12
|
Calendar Activity
|
Literacy-Related Event
Celebrate Digital Learning Day today.

Students reflect on recent learning and the role digital tools and media have played in supporting or enhancing it.

Jackie Robinson was born on this day in 1919.
Grades
7 - 12
|
Calendar Activity
|
Historical Figure & Event
Jackie Robinson was born on this day in 1919.
Students read messages sent to the White House from Jackie Robinson and discuss his role as an athlete and a civil rights activist, as well as the role of athletes in society.
James Naismith, inventor of the game of basketball, was born in 1861.
Grades
5 - 8
|
Calendar Activity
|
Historical Figure & Event
James Naismith, inventor of the game of basketball, was born in 1861.

Students look at Naismith's original 13 rules for basketball and write about the rules and how they have changed in small groups.

Grades
3 - 8
|
Amazing Biographies: Writing About People Who Change the World

After reading about historical figures and other important people that have changed the world, children choose someone that they consider to be "amazing"—either someone they've heard about or someone they know—and create a book page that highlights this person.

Grades
9 - 12
|
Special Memories & Significant Moments: Making an Electronic Scrapbook

Using a variety of artifacts, mementos, and technologies, teens can create an electronic scrapbook of their most important moments in high school.

The first woman swam the English Channel in 1926.
Grades
3 - 8
|
Calendar Activity
|
Historical Figure & Event
The first woman swam the English Channel in 1926.
Students brainstorm a list of famous athletic competitors and establish criteria for what makes an athlete "famous." Students then forecast which of today's athletes will still be remembered in 75 to 100 years.
Ernest Thayer, author of the famous poem "Casey at the Bat," was born in 1863.
Grades
3 - 8
|
Calendar Activity
|
Author & Text
Ernest Thayer, author of the famous poem "Casey at the Bat," was born in 1863.
In small groups or individually, students make baseball cards for the players in the poem "Casey at the Bat." Students can use a word processor or the Character Trading Cards interactive to create their cards.

Pagination

  • First page « First
  • Previous page ‹‹
  • Page 1
  • Page 2

Explore Resources by Grade

  • KindergartenK
  • 1-2
  • 3-4
  • 5-6
  • 7-8
  • 9-10
  • 11-12

RWT-logo

Powered By NCTE

Footer 1 Menu

  • About
  • Classroom Resources
  • Professional Development
  • Collections
  • Contact Us

Footer 2 Menu

  • National Council of Teachers of English
  • Contribute to RWT
  • FAQs
  • Join NCTE

Footer 3 Menu

  • Legal Notices
  • Privacy Policy
  • Promotional Materials
  • Site Demonstrations

Want to stay in touch with RWT and NCTE? Sign up here!

  • Facebook
  • Twitter
  • Instagram
  • Pinterest
  • YouTube

© NCTE 2026. All rights reserved