Students explore using electronic messaging and Internet abbreviations for specific purposes and examine the importance of using a more formal style of writing based on their audience.

Audience, Purpose, and Language Use in Electronic Messages

Grades
|
RAFT Writing Template
5 - 12
Printout
| Writing Starter
Students can utilize this printout to organize their writing as they learn to use the RAFT strategy. This printout enables students to clearly define their role, audience, format, and topic for writing.

Grades
|
History Comes Alive: Developing Fluency and Comprehension Using Social Studies
2 - 5
Lesson Plan
| Unit
Let the power of imagination and inference serve as a "time machine" to bring Benjamin Franklin into the classroom! History and science come to life in a dialogue with Franklin the inventor, developed through lesson activities that incorporate research, imagination, writing, visual arts, and drama.

Grades
|
Today is World Read Aloud Day.
4 - 12
Calendar Activity
| Literacy-Related Event
Students celebrate the power of words by reading aloud to their classmates and spreading the word of global literacy to their friends and family.
Grades
|
A Second Look at The Hunger Games
6 - 12
With a new movie version of The Hunger Games, Suzanne Collins' story of a dystopian world where children are forced to fight to the death on live television is set to reach an even broader audience. Tune in to hear about the seeds for The Hunger Games story, themes that distinguish the series as an important work of literature, and what the books have to offer teen readers.

Grades
|
Quantitative Civic Reasoning: A Guide for Centering Civic Innovation in Math and English Language Arts Classrooms
4 - 12
Professional Library
| Professional Library
This guide explores quantitative civic reasoning in English and math classrooms.

Grades
|
Poet and author Pat Mora was born on this day in 1942.
7 - 12
Calendar Activity
| Author & Text
Students study and write extended metaphors through the use of Pat Mora's book.

Grades
|
Book Report Alternative: Summary, Symbol, and Analysis in Bookmarks
6 - 8
Lesson Plan
| Standard Lesson
Students make bookmarks on computers and share their ideas with other readers at their school, while practicing summarizing, recognizing symbols, and writing reviews—all for an authentic audience.

Grades
|
The Reading Performance: Understanding Fluency Through Oral Interpretation
6 - 8
Lesson Plan
| Standard Lesson
Students discuss prosody, gain a new appreciation for literature intended for oral performance, and participate in activities that instill the value of technology in shaping their appreciation of literature.

Grades
|
Is Superman Really All That Super? Critically Exploring Superheroes
3 - 5
Lesson Plan
| Standard Lesson
What makes a superhero super? By comparing popular culture superheroes with heroic characters in children's literature, students learn to think critically about character traits, and consider how cultural perspectives influence the kinds of heroes we choose.

Grades
|
Oral Presentation Rubric
3 - 12
Printout
| Assessment Tool
This rubric is designed to be used for any oral presentation. Students are scored in three categories—delivery, content, and audience awareness.

Grades
|
Analyzing Grammar Rants: An Alternative to Traditional Grammar Instruction
8 - 12
Professional Library
| Journal
Kenneth Lindblom and Patricia A. Dunn teach language awareness and use through published complaints about the teaching of grammar. Students are able to recognize issues of race and class that determine acceptable usage and learn the importance of audience in their own language use.

Grades
|
Technology in the Language Arts classroom: Is It Worth the Trouble?
5 - 9
Professional Library
| Journal
Suggests the authentic audience found on the Internet has a profound effect on the quality of student writing in all grades, and that the key to successful technology projects is integrating them into the curriculum so that computers are a means, not an end. Offers ideas for classroom activities and projects using stand-alone computers, and using computers with Internet access.